Category:Necromancy

Many of the spells listed below can be considered to belong to traditions other than necromancy. Magical traditions are often separated only by their trappings. For example, a geomancer using Strength of the Stolen Soul would not consider his magics to be necromancy any more than a necromancer considers whether her actions are in alignment with the worldly harmonies. Thus, a wizard who summons a fire Elemental may be a summoner, an elementalist, or a fire-mage. Similarly a mage may specialize in curses without being a necromancer at all. Many of these spells are obviously necromancy (such as the ritual to create zombies), but many may not be considered such when utilized and modified by another tradition. As to whether a particular bonus or penalty against necromancy is applicable, that is often a judgment call on the part of the Game Master, based on the spell description, the tradition (if any) of the caster, the tradition of whomever the caster learned it from, the use and intent, and how badly the Game Master wants to screw over the player characters.