Category:Bone

It is common for a necromancer to select spells from one grouping primarily. This allows a for certain image, or "feel." Thus one necromancer may style herself as a mistress of curses, while another may dedicate himself to his reanimated minions. The spell groupings are: blood, bone, grave, murder, reanimation, and restless spirits. There is some cross-over between groups, for example Slaying Skull is both murder and bone magic. These are not restrictive lists, that is you do not need to know all of one list before learning another, nor do you need to learn them sequentially—they are listed alphabetically—but rather simply descriptive groupings. Any requirements to learn a particular spell—such as knowledge of another ritual, or a group of such from one category—will be listed with each spell description. Spells marked with an asterisk ( * ) count as two skills at character creation—or more, in the case of the Necropolitan Skill Suite.