His shadows

"In the name of our great immortal lord, Diarchus Ipsissimus Sir Magnus Darkspire of the Crimson Order of the Knights of the Shadows, The Deliverer, Bringer of Doom, The Sword of Freedom and Death, Ravager of Life, Warlord of Magnose Primera, Master of the Pact, Wielder of the Deathblade, Lord Under the City, we sentence you to death."

This is Magnus's answer to the intruder codicil, whether he likes it or not. His shadows have the option, at varying levels, to become both a Changing Folk and a Vampire. They do what they think is best for Sir Magnus (or Ipissimus Darkspire, as they know him), Magnose Primera, and especially Infernus. They are well organised, and each follows The Grand Design, though few have any real vision as to what that is. They just know that this is the path that they must follow. They do these things regardless of Magnus's wishes; he had no direct hand in their founding, and did not know about their existance until years later. The official garb of his shadows are black scarves around their mouths and dark grey cloaks.

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Requirements: Minimum 12 Willpower and Strength

Training time: Six months of night in a training camp (either far to the north or beneath Citadel)

Features and bonuses:

Must vow to serve the Grand Design at all costs

Free ceremonial scarf and cloak



Skills
Cries in the Night I Formication Horsemanship: Basic (or upgrade a horsemanship skill one level) Light or Medium Armour Use One weapon skill I Sentinel Removal Sneaking -OR- Hiding I Tactics Whispers from Beyond the Grave Choose any two necromantic spells


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Level bonuses
 Night Sight: You still need light, but much less. You can read with only a sliver of Juno visible.  +2 damage +2 to saving throws against heat and cold Retest against instant-death necromancies and immunity to the Deathblade Embrace the Beast: Infected with lycanthropy; optional Statuses: Acknowledged, deadly, and esteemed Eternal Servitude: Most commonly the shadow is turned into a Vampire (with a blood purity of 5D6÷10) but may instead be turned into a free-willed zombie of any sort. Optional.  Second Estate: Granted a small holding in either Magnose Primera or Infernus; gain the landed status and 1D6 junior members of your order as henchmen</li> </ol>


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