Board Thread:Midian Ideas/@comment-24302820-20151004044419/@comment-24298986-20160411154834

First off....HAHAHAHAHAHAHAHAHA! I love that this skill has been brought up for discussion. Providing a way for PCs to play the EQ farming game without killing the story and gaming flow is brilliant. I think going the route of a proficiency works well as a mechanic within the game. A higher proficiency plus skill stacking could make applications of this skill interesting (e.g.: searching an office for secret documents etc). The proficiency could also create an avenue for the GM to introduce traps, and conditional danger based upon the execution of the skill. There is great potential to keep the game moving forward, letting the PCs collect shiny things and adding a new challenge/danger in the game play.