Board Thread:Midian Ideas/@comment-4701109-20141225142439/@comment-24302820-20141226034159

Off the top of my head, I'd give them glare, divinatory magic (such as: scrying, aura perception, psychometry, detect gates, and the counter to these (non-detection) as well as protective or restrictive magics.

You can top this off with some more mystical utilities. Holistic healing works well, as does The Art of the Deal. Use circles is a pretty essential tool to accompany the protective magics, and arcane symbols lets the prophets know about the magic items they are sequestering. For that matter, telekinesis can safely handle things at a distance, but I can see it not being a job-essential skill. (Likewise, accounting or appraisal.) Arguably, architecture merits being added to the class skill list, for what I trust are obvious reasons.

I thought about disarm, but realised that's more of an acquisitor thing. Teaching is already a part of the sermon suite, and messengers already have meditation. I could also see prophets having a good education to accompany their training, sort of a seminary. Science-type skills, legends, lores, law, histories, alchemy, or any dead languages can also work. However, we're already at ten skills just from the suite (and that's discounted from sixteen), and it'd be rather tempting to add another dozen of these. I'd be happy to see any of these added as optional level bumps, and/or let the players decide how scholarly their prophet will be. After all, some of them will also be acquisitors.

I can easily see bookbinding and calligraphy as being a light-touch on the scholastic monk trope. Both of these skills would be highly useful for a young and growing faith. Literacy would be a pre-requisite, or a class skill, with this option.

Three skills that may seem odd and unconnected may work well here. Runes is already a messenger option. If Amelioration has a northern origin (as I suspect) then this isn't unusual. This language is designed for carving in stone, and it's impossible to lie with it. Analysis ties into the divinations mentioned above, or even as the sole information-seeking skill. The prophets need to know where to send messengers and acquisitors, this skill's broad strokes proves quite useful. Likewise, military procedures may seem highly unexpected, but the church has a tough job to do, and that hippie crap isn't going to cut it.