Miscellaneous Attributes

The last three attributes round out how well someone perceives the world around them, how fast they can run, and provide a chance to rethink the stupid idea that they were about to do. Awareness measures perception: how well you see or hear, whether or not you smell the poison gas before you breathe too much, or how well you notice details. Speed is the number of yards a character can move in one round (about six seconds)—thrice that if doing nothing but running. Common Sense is most often used as a Game Master tool to prevent premature character death, e.g. when someone wants to use an explosive device on the enemy who is three feet away the Game Master may ask to roll under common sense (on a 2D20) and if successful reminding the player that he or she will be caught in the blast. Common Sense is also used when learning new skills. "I usually see or hear danger coming up ahead first. I can outrun almost anything that chases me. But, most importantly, I know to stay the hell away from something that thinks I might taste good."

- Glyphan the coward (introduces himself as 'Glyphan the survivor')