Board Thread:Midian Ideas/@comment-4701109-20150103214101/@comment-24298986-20150104031754

Supplementary to the aforementioned idea would be a percentile roll table to determine the skill bumps to be given to the "seasoned" PC. This would be a high risk (fewer skill bumps and pedestrian skill categories that get bumped), high reward (very high number of skill bumps for several skill categories, possibly some backgrounds or reputation attributors) roll table. It has been said that many would just roll up numerous characters to achieve the best result, but I imagine the use of this table being dictated by the GM possibly. Anyway, just an idea.