Dark Fantasy Core Set/Apprentice Wizard

Apprentice Wizard:
A person who has studied and practices magic.

Skill cost:

 * 8 + tradition cost

Requirements:

 * Minimum Willpower: 13


 * Literacy


 * Must have teacher or workbook(s)


 * Training time: 6 months minimum study; double if self-taught Indefinite apprenticeship

Skills:

 * Magic Lore/Principles of magic Apprentice
 * Mathematics Apprentice
 * Speak Language Apprentice--pick one


 * Glyph Writing


 * Meditation


 * The Art of the Deal


 * Divination I--pick one


 * Hypnosis I


 * Lesser Protection Circle I

Bonus Equipment:
Workbook, also called spellbook, or book of shadows

Bonus:
Contact--mentor, or (if self-taught) possibility of undiscovered secrets in reference books

Level Bonuses:
2: +1 to all mystical proficiencies

3: +3 saving throws vs. all magic

4: Additional 2 lore skills

5: Title: Wizard

6: Increase Principles of Magic skill to master; +3 to saving throws vs. mental attacks & physical magic

7: Gain 1 psionic trait or skill

8: Status: Feared; +3 Willpower

9: Title: Magus; Cross-training: select additional tradition

10: Double effect for all mystical skills

11: 8 attribute points to spread among: Willpower, Knowledge, &/or Awareness

12: Gain supernatural trait

13: Title: Grand Wizard; +4 reputation

14: +2 all mental attributes; Status: Powerful

15: Cross-training: gain additional magical tradition

16: Title: Archmage

17: Effect of all mystical skills now x10 instead of doubled

Per additional level: +1 all mystical proficiencies