Sneaking

Sneaking Technical Proficiency [Agility] 200 hours Moving quietly and unnoticed. The Game Master may choose to compare your roll with the person you are sneaking past's awareness check—high roll wins. One possible way to handle sneaking up on a target check is to halve the distance with each successive check. For example, if you come out from hiding twelve feet behind a sentinel, a successful skill check means you get to within six feet. Another roll cuts this down to three feet behind the guard. A final roll puts you right behind them, perfect for cutting their throat. When using this option, a simple success (against a target value of 10) puts you at 30 yards from your target. Or, a simple success can allow you to move about quietly anywhere that is at least 30 yards away from someone.