Jumping

Jumping Technical Proficiency [Agility] 100 hours Inclusive is: standing long jumps, running broad jumps, high jumps, and hurdles. You can jump 5 feet plus one foot for each point you roll above 10. Failure to roll at least 10 means you did not jump far enough or landed improperly. For standing long jumps or running high jumps, divide the distance in half. For standing high jumps, divide the distance by four.