Blood Blessing

Blood Blessing Mystic Apprentice 180 hours Counts as two skills at character creation By sacrificing a single hit point a weapon may be increased by +1 to attack, parry, damage or initiative (choose one at the time of the 'blessing'). At journeyman level, two bonuses may be selected per hit point taken and you can now spend more than one hit point to gain higher bonuses. When the master level is achieved, all bonuses are gained per hit point spent. The bonus lasts for two hours or the duration of that combat, whichever is greater. This ritual takes only one round to perform.