Board Thread:Midian Ideas/@comment-144.160.226.94-20150510235159

Optics

Technical [lore]

Apprentice

600 hours

Requires: Physics [Journeyman]



Optics is the branch of physics which involves the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behaviour of visible, ultraviolet, and infrared light. Because light is an electromagnetic wave, other forms of electromagnetic radiation such as X-rays, microwaves, and radio waves exhibit similar properties. Apprentice knowledge allows a character to understand and apply the concepts of geometrical optics such as: approximations, reflections, and refractions. Journeyman knowledge allows a character to understand and apply the concepts of physical optics such as: superposition, interference, diffraction, optical resolution, dispersion, scattering, and polarization. Master knowledge allows a character to understand and apply the concepts of advanced optics such as: particle beams. This only confers knowledge and how to apply these concepts. The character would still need applicable crafting skills to fabricate things such as lenses, prisms, lasers, etc.  