Knowledge

Knowledge is much like I.Q. It is a broad overview of how much you know rather than specific skills and measures memory and starting skills as well as being the attribute used most often for skills. This attribute may also be used as a default 'trivia skill' for when your character might know something that you as a player wouldn't—as always, attribute checks such as these are made by rolling the rating or lower on 2D20. Each free upgrade either adds +1 to the level of a proficiency-type skill, or moves an apprenticeship up to journeyman level or from journeyman to master. The free upgrade or bonus Prodigy trait allows you to exceed the normal maximums (journeyman or proficiency level III) for a starting character. Some skills count as two skill selections for determining starting skills. Chance to Learn is the percentage chance that the character has to successfully learn a new skill. See the Learning Skills section of the Character Development chapter. "What you know IS what you are."

- Neprita Farroamming