Board Thread:Midian Ideas/@comment-24343857-20131227034246/@comment-24302820-20140222062824

I cannot recall if you and I discussed glide ratios yet.

We can give Gargoyles (the winged ones, at least) a lift/drag ratio of about 2. That is, for every yard down, they move two across. This would mean that the Gargoyles could glide--or at least fall more gracefully and further forward--from atop a three storey structure (about the maximum height for an Olde Empire construction, such as a watchtower) travel just past short range for a bow, and land without being hurt (the total average damage is less than the damage reduction for 'granite' skin).

A L/D (glide ratio) of 2 is a tiny bit better than a flying squirrel, but less than a wingsuit. It's easy to remember and work with during game. Coincidentally, L/D 2 is about the minimum needed to slow down descent  so that these ladies can land with their dignity intact.

Mechanically, this is largely the same as just falling with master breakfall. The only difference is the linear ground distance covered. Gargoyles still wouldn't be able to actually soar, by catching thermals, or updrafts, or something. It'd still be downhill all the way. Just more over than straight down.