Dark Fantasy Core Set/Soldier: Kingdom

Soldier: Kingdom
A person of military skill or experience.

Requirements:

 * Enlistment


 * Minimum Stamina: 12


 * Minimum all other physical and mental attributes: 8 each

Training time:
Skills:
 * 4 weeks; 2 year enlistment
 * Heraldry: Military Apprentice


 * Law: Kingdom Apprentice


 * Armour Maintenance: select one


 * Drill & Ceremony


 * First-aid


 * Military Procedures


 * Running


 * Weapon Maintenance: select one


 * Melee Weapon (polearm) I


 * Walking (marching) I


 * Plus branch skills (see below)

Bonuses:

 * +1D8 Hit Points
 * +2 Stamina
 * Bonus contact: Army buddy
 * Bonus equipment: special--based on branch
 * Special: if active duty: steady income, hierarchy, access to equipment
 * Special: if former military: no income, no hierarchy, less equipment

Level bonuses:
2: +1 to all melee weapon skills

3: 2 additional martial skills

4: Increase all Branch skills 1 level

5: Gain military history or tactics skill or +1 to both if already known

6: Automatic promotion or opportunity for officer's academy

7: +1 to all martial proficiencies

8: Increase all martial apprentice skills 1 level

9: +2 to all physical attributes

10: Status: Feared & select one martial skill

11: Cross-train in new Branch

12: Automatic promotion; +3 to Willpower, Stamina, Awareness, & Common Sense

13: Just fade away: 1 retest on anything that would otherwise kill you

14: Status: Powerful

15: Double Life Points Per additional level: +1 all martial proficiencies

Branch skills:

 * Calvary: Wear Medium Armour, Melee Weapons (Medium & Short), Horse Riding: Cavalry
 * Heavy Infantry: Wear Heavy Armour, Shield, Melee Weapon (Short), Ranged Weapon (Crossbow) +1 to Polearm


 * Light Infantry: Wear Medium Armour, Melee Weapons (Medium & Short), +1 to Walking, +1 to Running


 * Siege Engineers: Melee Weapon (Short), Artillery (select 2), Woodworking, Demolitions Placement, Mathematics, Literacy

Equipment kept:

 * Cavalry: blue poncho, riding boots, & bota


 * Heavy Infantry: light green poncho, heavy reinforced boots, & bota


 * Light Infantry: dark green poncho, boots, & bota


 * Marines: dark grey poncho, kris knife, boots, & bota


 * Navy: light grey all-weather coat, kukri knife, & boots


 * Scouts: bota


 * Siege Engineers: brown cloak, work boots, small hammer, & bota

Additional equipment on duty:

 * Cavalry: horse, leather barding, saddle & gear, saddlebags, chainmail, blue uniform, blue cloak, longsword, back-up or ranged weapon, rope, blanket, & web belt
 * Heavy Infantry: platemail, green uniform, light green cloak, shield, repeating crossbow, awl pike, bolt case & ammunition, smallsword, rucksack, blanket, & web belt
 * Light Infantry: chainmail, green uniform, dark green cloak, smallsword, polearm, rucksack, blanket, & web belt
 * Marines: black-enameled chainmail, red shirt, black thigh-length mantle, sword, hand crossbow, closed bolt case & ammunition, rope & grapple, blanket, & web belt
 * Navy: white uniform, blue & white dress uniform, & blanket
 * Scouts: longbow
 * Siege Engineers: brown uniform; brown poncho, shortsword or axe; tool kit; blanket; & web belt with hooks & loops for tools