Dark Fantasy Core Set/Scout: Kingdom

Scout: Kingdom
A soldier sent out ahead of a main force so as to gather information about the enemy's position, strength, or movements.

Requirements:

 * Enlistment
 * Minimum Stamina: 12
 * Minimum Awareness: 10

Training time:

 * 4 weeks

Skills:

 * Heraldry: Military


 * Apprentice Bow Maintenance


 * First-aid


 * Alertness I


 * Hiding I


 * Land Navigation I


 * Ranged Weapon: Bow I


 * Survival I: select any one


 * Walking I

Bonuses:

 * +1D6 Hit Points
 * Special: area familiarity
 * Special: puts up with less military crap than other soldiers
 * Bonus equipment: longbow, bota (see Soldier )
 * Special: if active duty: steady income, hierarchy, access to equipment
 * Special: if former military: no income, no hierarchy, less equipment

Level bonuses :
2: Gains Fletcher skill

3: +1 to all weapon proficiencies

4: +2 to all saving throws

5: Select 2 additional martial skills

6: +2 to Awareness & Common Sense

7: +1 to all class skills

8: Bonus trait: Healthy

9: +3 "C" contacts from areas patrolled

10: Recorder: retest on Knowledge check to remember anything ever heard

11: +2 to all saving throws

12: GPS: cannot get lost

Per additional level: +1 to all weapon proficiencies

Per additional even numbered level: +1 to all saving throws