Board Thread:Midian Ideas/@comment-4701109-20141225142439/@comment-24302820-20141225235842

The idea of a full class spawning from a codicil is an interesting one. We haven't done that before, but in hindsight it totally makes sense. By becoming a prophet, you are dedicating yourself totally to the priesthood. Your dilettante days of religious codicils are over.

Were you looking at adding skills other than the The Sermon suite?

Are priests of the CoA all VIII+ messengers? I believe so. I recall from the the thread on the Church of Amelioration that prophets are the Water's Way term for their priesthood.

As a minor related quibble, I would reword the first requirement for this class to Requires priesthood in the Church of Amelioration [messenger level VIII]. I've tried to avoid specific levels of either classes or skills as requirements. They're just too metagamy-tasting. I am aware that this is the exact opposite of how I handle many level bonuses, and that phantoms are a thing. Phantom-assassins and -agents are really more of a single class that forks than two classes that each require a third.

How rare do you want to make prophets? Messenger requires a dozen skills, and only a third of the population fits the attribute requirements for that codicil. For eighth level, that drops the potential prophets from 1:3 down to 1:384. I don't even know how to math the attribute requirement for the class.

Another thing that I'm wondering is how the prophets fit into the daily operations of the church. As we've seen with Adrik, messengers can operate branches. I'm imagining that Amelioration is akin to Stryfe, where the 'priests' are never preaching from the pulpit (or even speaking at all, ever). It's the abbots that perform the ministerial duties in that religion.