Body Check

Body Check Martial Apprentice 100 hours You know how to slam your body into someone for maximum effect and minimal damage to yourself. An apprentice smashes his shoulder into someone doing 1D4 + Strength bonus points of damage. A journeyman is able to knock someone down by using the mass of his body to shove his opponent onto the ground. If the opponent outweighs the journeyman by at least double weight, there is an opposed Strength challenge. If the journeyman wins, both fall to the ground with the journeyman on top. Being knocked down in this fashion prevents any actions this round, and puts you at the end of the initiative order for the next (don't bother to roll). In other words, the journeyman knocks you, the opponent down, gets to attack you if he has additional actions, and gets to attack you again before you can do anything. Being on the ground causes a minimum -4 penalty to all actions and some tasks will be impossible. The master has a few additional options: he can knock someone back 1D4 feet plus his character level, push them back by moving with them up to the maximum distance from his speed, or he can knock someone down while remaining standing.