Board Thread:Midian Ideas/@comment-4701109-20131219041020/@comment-24302820-20140319205113

This until-now-unposted skill might help. (There's no religious lore skill yet? Wow, I must be slipping.)

Religion (faith) Mystic [Lore] Proficiency (Knowledge) 400 hours

Whether a devout follower or a disinterested researcher, you have studied one or more faiths. Like language skills or weapon proficiencies, you must specialise with this skill, focusing on one church. Deeper specialisation is of course possible, such as a Bhahist who is expert in ferreting-out the Human Supremacist heretics of that faith, or a Lightwalker priest who concentrates mostly on performing marriages. Greater study allows for a broader understanding of the world's religions. Benchmarks are level III for other factions of your church or the church you are studying (including apostates, heretics, or foreign orders), level V for broad knowledge of the five main world religions, and level VII for minor cults and extreme factions. This skill is essential for ecclesiastical characters, but may still be highly useful for lay followers or those wishing to know more about other religions. Beliefs, history, rites, mythos, sins, and common practices of a religion are learned from study of this skill.