Board Thread:Midian Ideas/@comment-24302820-20151004044419/@comment-4701109-20160501155701

I think I see you logic but I would still argue that it should be a skill.

Sure anyone can loot a room but how well can they do it? This skill gives the GM and the Players the needed machanic to keep the game going and for skilled players to gain the greatest benefit. Once this is a skill the GM can also impose the penalty of someone not having the skill trying to loot.

An individual that is unskilled at looting will not always know the best place to look for loot, or know what loot is best to grab-n-go and which loot is best left in place. Keep in mind that Midian Characters can learn a skill, so after some practice anyone can gain the skill. If we keep the prerequisite skills at a minimum and the hours to learn reasonable then it is no longer a skill-tax in my opinion.

Another idea is for loot to have no prerequisite skills, instead make those skills a bonus to looting. Again anyone can loot a room or rob a corpse but will they find the best items. Those individuals with skills like bartering or appraisal will be more effective at looting, thus they get a bonus to their skill roll based on the supplemental skill.