Shoulder Flip

Shoulder Flip Martial Basic 160 hours By pulling someone's arm while slamming your hip into him or her, you can flip your opponent over your shoulder onto the ground. This does 1D6 points of damage (no strength bonus—make a save vs. crushing blows for half damage). They are now on the ground and must either spend an action getting up, or try to fight from the ground (minimum penalty of -4 to all actions and some tasks are impossible).