Great Leap

Great Leap Mystic Apprentice 400 hours Requires: Jumping IV or higher This is the ability to leap great distances in a single bound. An apprentice doubles the length of her jumps. A journeyman is able to jump as a dodge—add dodge bonuses to Jumping skill and make a skill check against the attack roll. The master adds her total character level to the skill level of the Jumping skill, as well as to distance travelled in feet (after the possible division for some types of leaps and the doubling bonus from apprentice level).