Board Thread:Midian Ideas/@comment-24302820-20140817221057/@comment-24302820-20140820210228

Now that I'm thinking about this more, the fencing skill kind of fucks up any attempted simplicity here. With that skill, the number of parries and their bonus would no longer be the same number.

I was mostly trying to ascertain if remembering 'parry=half skill' was easier to remember than 'skill=D20 bonus'. But as I've seen players who have been playing for years, with dozens of combats under their belts, ask if the skill bonus applied to damage, or which die they use for initiative, I think that changing anything with parries would just be making too much work for everyone who's actually paying attention.